After reading Ernest Cline’s Ready Player One, I thought I would see how his other book, Armada, would play out.
It’s just another day of high school for Zack Lightman. He’s daydreaming through another boring math class, with just one more month to go until graduation and freedom―if he can make it that long without getting suspended again.
Then he glances out his classroom window and spots the flying saucer.
At first, Zack thinks he’s going crazy.
A minute later, he’s sure of it. Because the UFO he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada―in which gamers just happen to be protecting the earth from alien invaders.
But what Zack’s seeing is all too real. And his skills―as well as those of millions of gamers across the world―are going to be needed to save the earth from what’s about to befall it.
Yet even as he and his new comrades scramble to prepare for the alien onslaught, Zack can’t help thinking of all the science-fiction books, TV shows, and movies he grew up reading and watching, and wonder: Doesn’t something about this scenario seem a little too… familiar?
Armada is at once a rollicking, surprising thriller, a classic coming of age adventure, and an alien-invasion tale like nothing you’ve ever read before―one whose every page is infused with author Ernest Cline’s trademark pop-culture savvy.
When I first started reading this, I was disgruntled as I thought “Oh, here comes The Last Starfighter again”. To my surprise, it isn’t. The concept of the book is good, and Cline names a fair few programs, films and games that conspiracy theorists would have a field day with.
Whilst the book is not overly bad, there were some twists I saw coming a mile off. Whether it is because of Cline’s style of writing, or because they are twists that are all too familiar.
Like Ready Player One, the book is similar to that of a teenager’s daydream. It is similar to the kind of daydreams I used to have when I was at school. Albeit with a lot more pizazz and graphical interface. Graphics and processor power have increased a millionfold since I was a teenager, and it shows in the book.
Cline draws upon his own experiences with science fiction games, films and all other memorabilia with his descriptions and backgrounds.
It is a good book, but some of the “seen a mile off” twists and a few cringeworthy moments that almost make me ashamed to be a gamer, it gets three stars.
This, like Cline’s other book Ready Player One, is in production for being turned into a film.
Armada ……………………………. Amazon UK Paperback
Armada ……………………………. Amazon UK Kindle
Armada ……………………………. Amazon US Paperback
Armada ……………………………. Amazon US Kindle